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v1.0.0 (31.03.2016)

  • First public version 1.0.0
  • Small changes in design
  • Added visualized value of each collected coin.

v0.4.6 (30.03.2016)

  • Fixed mud trail
  • Added remaining Achievements
  • Fixed flying rock glitch
  • Other bug fixes.

v0.4.5 (28.03.2016)

  • Added loading screen.
  • Changed how Sword works.
  • Changed item pricing system.

v0.4.4 (23.03.2016)

  • Upgraded to newest Unity3D version
  • Upgraded to newest Android SDK
  • Bugfixes for back button.
  • Fixed known Save Game issues

v0.4.3 (22.03.2016)

  • Fixed missing back button functionality
  • Added save Level progress on exit. (Still some known issues with it)
  • Bugfixes

v0.4.2 (21.03.2016)

  • Changes in design
  • Changed default button layout
  • Added more Achievements
  • Bugfixes

v0.4.1 (16.03.2016)

  • Changed Player Movement
  • Added Mudd puddles, that slow down player for 10 seconds

v0.4.0 (15.03.2016)

  • Added Sword functionality
  • Now Hammer and Sword is visible when in use
  • Design improvements
  • Fillet “About” page

v0.3.9 (14.03.2016)

  • Reduced .apk size
  • Fixed problems with In-App purchases
  • Changed few more Achievements

v0.3.8 (08.03.2016)

  • Bugfix

v0.3.7 (08.03.2016)

  • Changed how monsters choose path
  • Still fixing problems with Google Play Sign In
  • Added few more Achievements (now most are working)
  • Added code for In-App purchases (currently not tested)

v0.3.6 (01.03.2016)

  • Fixed doubled wall issue
  • Fixed problems with Google Play Sign In
  • Added few more Achievements (currently only few are working)

v0.3.5 (21.02.2016)

  • Added pause menu
  • Added three Leaderboards
    • Most Points
    • Most Coins collected
    • Highest Level Reached
  • Added Achievements (currently only few are working)

v0.3.4 (19.02.2016)

  • Changes for testing Google Play Services

v0.3.3 (15.02.2016)

  • Started development of Achievements, Leaderboards and Shop. None of them work currently

v0.3.2 (08.02.2016)

  • Fixed problem with monsters stucking
  • Changed how wall blasting works
  • Added slow motion camera speed near monsters
  • Bug fixes

v0.3.1 (06.02.2016)

  • Added Monsters.
  • Added rock throwing.
  • Larger Action icons.
  • Added possibility to buy rocks
  • Bug fixes

v0.3.0 (04.02.2016)

  • Added Hammers.
  • Design Improvements.
  • Bug fixes

v0.2.9 (02.02.2016)

  • Separated Coin Counter
  • New design
  • Added some commercials.
  • Added Google Play login.(for future leaderboards, achievements, savegames and purchases

v0.2.8 (29.01.2016)

  • Added simple menu and popups windows on level change.
  • Added new controls.
  • Added simple settings panel with switch between controls:
    • Joystick
    • 4 button controls
    • Split button controls

v0.2.7 (27.01.2016)

  • Added Rocks
  • Added rock Grinder Blockers
  • Added more sounds
  • Reduced drag for Player. Now it moves faster and does not slow down.

v0.2.6 (27.01.2016)

  • Changed button controls to joystick controls
  • Bugfix

v0.2.5 (26.01.2016)

  • Changed button controls to joystick controls

v0.2.4 (25.01.2016)

  • Added Coins
  • Faster game speed after going through doors
  • Slower game speed from catching Coins, Hearts and getting caught.

v0.2.3 (24.01.2016)

  • Added Hearts – Now it is possible to lose health and regain it by collecting hearts.

v0.2.2 (23.01.2016)

  • First version in Google Play Alpha  version

v0.1

  • Initial version
  • Random generated labyrinth
  • Main character

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